Recommended =/= required. The image sizes are adjusted to the
needs of it.
Hi Willis,
I'll still recommend power of 2 sizes.
While this is not a requirement, having textures whose sizes are
not power-of-two increases loading times,
increases storage requirements and
introduces blurriness, because these textures have
to be converted to a power-of-two size by openBVE.
And why not try PNGs? In fact, I'll try that on the NSL
route.
EDIT: And can I release my sgForums advert version?
Cheers,